get_cell_x_by_number

get_cell_x_by_number($number,$row,$col,$frame=-1); - get the x-coordinate of the upper – left corner of the table cell with the specified number

  • $number - the number by which we find the element we need on the page (int) . Element numbers start with 0 and different types of elements have their own numbering.To find out the item number, you can use either the item inspector or the context menu, or view it in the list of items.
  • $row – specifies the row of the table cell. Column numbering starts from zero.
  • $col – specifies the column of the table cell. Column numbering starts from zero.
  • $frame – the number of the frame in which we are looking for the element (string). Frame numbers start from zero. By default, -1 - the element is not in the frame. You can find out the number of the frame that contains the item you need from the task inspector, the context menu, and the item list panel.
    With version 4.6.41 of postpone: you can pass nested frames, the principle is the same, a string is numbered frames separated by : for example, if you transfer "1:0:5" - will the selected frame number 1 in it under the frame with the number 0 and the subframe number 5
    Since version 7.0.38, you can pass "url=>XXX", then search for the frame that contains the specified src, or pass "name=>XXX" - then the frame will be searched by the specified part of the name.

    After the function returns the result of their work in the script :
  • x coordinate – the x coordinate of the upper left corner of the found cell, relative to the upper left corner of the browser + the elements of the containers, if any, the return type of string
  • -1 to find this element failed (e.g. no items that meet the specified criteria or not this frame), return type int

    PHP example: table->".basename(__FILE__)."
    "; //1 echo "1.Let's go to the polygon:"; echo $browser->navigate("http://humanemulator.net/poligon/table.html")."
    "; //2 echo "2.Get x cells(6: 2) for element with number 0:"; echo $table->get_cell_x_by_number(0,6,2)."
    "; //3 echo "3.Get x cells from a nonexistent element:"; if($table->get_cell_x_by_number(100500,6,2) == - 1) echo "no such element
    "; //4 echo "4.Get x cells(6: 2) for the element with 0 number in the zero frame:"; echo $table->get_cell_x_by_number(0,6,2,0)."
    "; //five echo "5.Get x cells of a non-existent element in a zero number:"; if($table->get_cell_x_by_number(100500,6,2,0) == - 1) echo "no such element
    "; //6 echo "6.Get x cells of an element in a nonexistent frame:"; if($table->get_cell_x_by_number(0,6,2,5) == - 1) echo "no such frame
    "; //end echo "

    "; //Quit $app->quit(); ?>
    Python example: # Additional paths import sys sys.path.insert(0, '../../../Templates PY/') xhe_host = "127.0.0.1:7011" from xweb_human_emulator import * # Start echo("
    table.xxxxxxxxx
    ") # 1 echo("1.Let's go to the polygon:") echo(browser.navigate("http://www.humanemulator.net/poligon/table.html"), "
    ") # 2 echo("2.Get x cells(6: 2) for element with number 0:") echo(table.get_cell_x_by_number(0,6,2), "
    ") # 3 echo("3.Get x cells from a nonexistent element:") if table.get_cell_x_by_number(100500,6,2) == - 1: echo("no such item
    ") # 4 echo("4.Get x cells(6: 2) for the element with 0 number in the zero frame:") echo(table.get_cell_x_by_number(0,6,2,0), "
    ") # five echo("5.Get x cells from a nonexistent element in zero number:") if table.get_cell_x_by_number(100500,6,2,0) == - 1: echo("no such item
    ") # 6 echo("6.Get x cells from an element in a nonexistent frame:") if table.get_cell_x_by_number(0,6,2,5) == - 1: echo("no such frame
    ") # end echo("

    ") # Quit app.quit()
    C# example: #region using using System; using System.Diagnostics; using System.Collections.Generic; using System.Linq; using System.IO; using System.Text; using System.Threading; using XHE; using XHE.XHE_DOM; using XHE.XHE_System; using XHE.XHE_Window; using XHE.XHE_Web; #endregion class Program: XHEScript { static void Main(string [] args) { //init XHE server = "127.0.0.1:7010"; InitXHE(); //Start echo("
    table.get_cell_x_by_number
    "); //1 step echo("1.Let's go to the polygon:"); echo(browser.navigate("www.humanemulator.net/poligon/table.html") + "
    "); //step 2 echo("2.Get x cells(6: 2) for element with number 0:"); echo(table.get_cell_x_by_number(0,6,2) + "
    "); //step 3 echo("3.Get x cells from a nonexistent element:"); if(table.get_cell_x_by_number(100500,6,2) == - 1) echo("no such element
    "); //step 4 echo("4.Get x cells(6: 2) for the element with 0 number in the zero frame:"); echo(table.get_cell_x_by_number(0,6,2, "0") + "
    "); //step 5 echo("5.Get x cells from a non-existent element in zero number:"); if(table.get_cell_x_by_number(100500,6,2, "0") == - 1) echo("no such element
    "); //step 6 echo("6.Get x cells from an element in a nonexistent frame:"); if(table.get_cell_x_by_number(0,6,2, "5") == - 1) echo("no such frame
    "); //end echo("

    "); app.quit(); } }
    Java Script example: //connect the object to control the emulator, if not already connected xhe_host = "127.0.0.1:7010"; echo = require("../../../Templates JS/xweb_human_emulator.js"); //Start echo("
    table.get_cell_x_by_number
    "); //1 step echo("1.Let's go to the polygon:"); echo(browser.navigate("http://www.humanemulator.net/poligon/table.html") + "
    "); //step 2 echo("2.Get x cells(6: 2) for element with number 0:"); echo(table.get_cell_x_by_number(0,6,2) + "
    "); //step 3 echo("3.Get x cells from a nonexistent element:"); if(table.get_cell_x_by_number(100500,6,2) == - 1) echo("no such element
    "); //step 4 echo("4.Get x cells(6: 2) for the element with 0 number in the zero frame:"); echo(table.get_cell_x_by_number(0,6,2,0) + "
    "); //step 5 echo("5.Get x cells from a non-existent element in zero number:"); if(table.get_cell_x_by_number(100500,6,2,0) == - 1) echo("no such element
    "); //step 6 echo("6.Get x cells from an element in a nonexistent frame:"); if(table.get_cell_x_by_number(0,6,2,5) == - 1) echo("no such frame
    "); //end echo("

    "); //Quit app.quit();