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en:objects:browser:external_params:set_accept_encoding

set_accept_encoding

set_accept_encoding($accept_string); - set the accept encoding - available from version 6.0.42

The function accepts parameters as input:

  • $accept_string – new accept encoding

    After testing, the function returns the result of its work to the script :
  • true – completed successfully
  • false – failed

    PHP example:

    <?php $xhe_host = "127.0.0.1:7013";
     
    //connect the object to control the emulator, if not already connected
    if(!isset($path))
       $path = "../../../Templates/xweb_human_emulator.php";
    require($path);
     
    //Start
    echo "<hr> <font color = blue> browser->".basename(__FILE__)."</font> <hr>";
     
    //1
    echo "1.Let's set the English acceptance:";
    echo($browser->set_accept_encoding("gzip, deflate, txt"))." n";
     
    //2
    echo "2.Let's go to the language check page:";
    echo $browser->navigate("http://httpbin.org/get")." n";
    sleep(7);
     
    //3
    echo "3.Set the default acceptances:";
    echo $browser->set_accept_encoding("gzip, deflate")." n";
     
    //4
    echo "4.Let's go to the language check page:";
    echo $browser->navigate("http://httpbin.org/get")." n";
     
    //end
    echo "<hr> <br>";
     
    //Quit
    $app->quit();
    ?>

    Python example:

    # Additional paths
    import sys
    sys.path.insert(0, '../../../Templates PY/')
     
    xhe_host = "127.0.0.1:7024"
    from xweb_human_emulator import *
     
    # Start
    echo("<hr> <font color = blue> browser.set_accept_language </font> <hr>")
     
    # set Russian acceptances
    browser.set_accept_encoding("gzip, deflate, zip")
     
    # go to the language check page
    browser.navigate("http://httpbin.org/get")
     
    # end
    echo("<hr> <br>")
     
    # Quit
    app.quit()

    C# example:

    #region using
     
    using System;
    using System.Diagnostics;
    using System.Collections.Generic;
    using System.Linq;
    using System.IO;
    using System.Text;
    using System.Threading;
     
    using XHE;
    using XHE.XHE_DOM;
    using XHE.XHE_System;
    using XHE.XHE_Window;
    using XHE.XHE_Web;
     
    #endregion
     
      class Program: XHEScript
      {
    static void Main(string [] args)
    {
    //init XHE
    server = "127.0.0.1:7024";
    InitXHE();
     
    //Start
    echo("<hr> <font color = blue> browser.set_accept_language </font> <hr>");
     
    //1 step
    echo("1.Let's set accept encoding:");
    echo(browser.set_accept_encoding("gzip, deflate, zip") + "<br>");
     
    //step 2
    echo("2.Let's see the result:");
    echo(browser.navigate("http://httpbin.org/get") + "<br>");
     
    //end
    echo("<hr> <br>");
     
    app.quit();
    }
    }

    Java Script example:

    //connect the object to control the emulator, if not already connected
    xhe_host = "127.0.0.1:7024";
    echo = require("../../../Templates JS/xweb_human_emulator.js");
     
    //Start
    echo("<hr> <font color = blue> browser.set_accept_language </font> <hr>");
     
    //1 step
    echo("1.Let's set English acceptances:");
    echo(browser.set_accept_encoding("gzip, deflate, zzip") + " n");
     
    //step 2
    echo("2.Let's go to the check page:");
    echo(browser.navigate("http://httpbin.org/get") + "");
     
    //end
    echo("<hr> <br>");
     
    //Quit
    app.quit();
  • en/objects/browser/external_params/set_accept_encoding.txt · Last modified: 2026/08/05 22:32 (external edit)