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en:objects:common:send_input:send_keyboard_input_by_attribute

send_keyboard_input_by_attribute

send_keyboard_input_by_attribute($attr_name,attr_value,$exactly,$string,$timeout="0:2",$frame=-1); - this function is used to emulate keyboard events for entering a string of characters into a given element, finding it by the specified attribute value or part of it.

the input Function accepts parameters:

  • $attr_name – name of the attribute whose value we will search for the element on the page (string). To find out the attribute names of an element, you can use either the element inspector, the context menu, or view it in the list of elements.
  • $attr_value – the value of the attribute that we will use to search for the element on the page (string). To find out the value of a given attribute for an element, you can use either the element inspector, the context menu, or view it in the list of elements.
  • $exactly – exact match of the value of the specified attribute when searching for an element (boolean), by default 1 - the value of the specified element attribute must completely match the passed parameter ($attr_value). if this parameter is set as 0, the first element will be found where the specified attribute value contains the specified string ($attr_value).Starting from version 7.0.25, you can fart the value 2, then attr_value will be interpreted as a regular expression for the Java Script function String.search.
  • $string – a string that will be emulated via keyboard events (string).
  • $timeout – pause between entering individual characters when entering a string (in MS), by default ( "0:2" by default, a pause in the range from 0 to 2 milliseconds).
  • $frame – the number of the frame in which we are looking for the element (string). Frame numbers start from zero. By default, -1 - the element is not in the frame. You can find out the number of the frame that contains the item you need from the task inspector, the context menu, and the item list panel.
    With version 4.6.41 of postpone: you can pass nested frames, the principle is the same, a string is numbered frames separated by : for example, if you transfer "1:0:5" - will the selected frame number 1 in it under the frame with the number 0 and the subframe number 5
    Since version 7.0.38, you can pass "url=>XXX", then search for the frame that contains the specified src, or pass "name=>XXX" - then the frame will be searched by the specified part of the name.

    After the function returns the result of their work in the script (the return value type is boolean):
  • true – executed successfully
  • false to find this element failed (e.g. no items that meet the specified criteria or not this frame)

    PHP example:

    <?php $xhe_host = "127.0.0.1:7013";
     
    //connect the object to control the emulator, if not already connected !!!
    if(!isset($path))
      $path = "../../../Templates/xweb_human_emulator.php";
    require($path);
     
    $PHP_Use_Trought_Shell = false;
     
    //Start
    echo "<hr> <font color = blue> textarea->".basename(__FILE__)."</font> <hr>";
     
    //1
    echo "1.Let's go to the polygon:";
    echo $browser->navigate("http://humanemulator.net/poligon/textarea.html")."<br>";
     
    //2
    echo "2.Let's set the text for the element:";
    echo $textarea->send_keyboard_input_by_attribute("name", "txt3", true, "new text")."<br>";
     
    //3
    echo "3.Set the text for a nonexistent element:";
    if(!$textarea->send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text"))
    echo "no such element <br>";
     
    //4
    echo "4.Let's set the text for the element named txt1 in the zero frame:";
    echo $textarea->send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100,0)."<br>";
     
    //five
    echo "5.Let's set the text for a nonexistent element in the zero frame:";
    if(!$textarea->send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text", 100,0))
    echo "no such element <br>";
     
    //6
    echo "6.Let's set the text for an element in a non-existent frame:";
    if(!$textarea->send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100,5))
    echo "no such frame <br>";
     
    //end
    echo "<hr> <br>";
     
    //Quit
    $app->quit();
    ?>

    Python example:

    # Additional paths
    import sys
    sys.path.insert(0, '../../../Templates PY/')
     
    xhe_host = "127.0.0.1:7010"
    from xweb_human_emulator import *
     
    # Start
    echo("<hr> <font color = blue> common.xxxxxxxxx </font> <hr>")
     
    # 1
    echo("1.Let's go to the polygon:")
    echo(browser.navigate("http://www.humanemulator.net/poligon/textarea.html"), "<br>")
     
    # 2
    echo("2.Set the text for the element:")
    echo(textarea.send_keyboard_input_by_attribute("name", "txt3", true, "new text"), "<br>")
     
    # 3
    echo("3.Set the text for a nonexistent element:")
    if not textarea.send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text"):
    echo("no such item <br>")
     
    # 4
    echo("4.Let's set the text for the element named txt1 in the zero frame:")
    echo(textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100,0), "<br>")
     
    # five
    echo("5.Set the text for a nonexistent element in the zero frame:")
    if not textarea.send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text", 100,0):
    echo("no such item <br>")
     
    # 6
    echo("6.Set the text for an element in a nonexistent frame:")
    if not textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100,5):
    echo("no such frame <br>")
     
    # end
    echo("<hr> <br>")
     
    # Quit
    app.quit()

    C# example:

    #region using
     
    using System;
    using System.Diagnostics;
    using System.Collections.Generic;
    using System.Linq;
    using System.IO;
    using System.Text;
    using System.Threading;
     
    using XHE;
    using XHE.XHE_DOM;
    using XHE.XHE_System;
    using XHE.XHE_Window;
    using XHE.XHE_Web;
     
    #endregion
     
     class Program: XHEScript
     {
    static void Main(string [] args)
    {
    //init XHE
    server = "127.0.0.1:7010";
    InitXHE();
     
    //Start
    echo("<hr> <font color = blue> send_keyboard_input_by_attribute </font> <hr>");
     
    //1 step
    echo("1.Let's go to the polygon:");
    echo(browser.navigate("www.humanemulator.net/poligon/textarea.html") + "<br>");
     
    //step 2
    echo("2.Set the text for the element with name = txt1:");
    echo(textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text new text new text new text text new text") + "<br>");
     
    //step 3
    echo("3.Set the text for a nonexistent element:");
    if(!textarea.send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text"))
    echo("no such element <br>");
     
    //step 4
    echo("4.Let's set the text for the element named txt1 in the zero frame:");
    echo(textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100, "0") + "<br>");
     
    //step 5
    echo("5.Let's set the text for the nonexistent element in the zero frame:");
    if(!textarea.send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text", 100, "0"))
    echo("no such element <br>");
     
    //6 step
    echo("6.Set the text for an element in a non-existent frame:");
    if(!textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100, "5"))
    echo("no such frame <br>");
     
    //end
    echo("<hr> <br>");
     
    app.quit();
    }
    }

    Java Script example:

    //connect the object to control the emulator, if not already connected
    xhe_host = "127.0.0.1:7010";
    echo = require("../../../Templates JS/xweb_human_emulator.js");
     
    //Start
    echo("<hr> <font color = blue> textarea.send_keyboard_input_by_attribute </font> <hr>");
     
    //1 step
    echo("1.Let's go to the polygon:");
    echo(browser.navigate("http://www.humanemulator.net/poligon/textarea.html") + "<br>");
     
    //step 2
    echo("2.Set the text for the element with name = txt1:");
    echo(textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text") + "<br>");
     
    //step 3
    echo("3.Set the text for a nonexistent element:");
    if(!textarea.send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text"))
    echo("no such element <br>");
     
    //step 4
    echo("4.Let's set the text for the element named txt1 in the zero frame:");
    echo(textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100,0) + "<br>");
     
    //step 5
    echo("5.Set the text for a nonexistent element in the zero frame:");
    if(!textarea.send_keyboard_input_by_attribute("name", "tttttxt1", true, "new text", 100,0))
    echo("no such element <br>");
     
    //step 6
    echo("6.Set the text for an element in a nonexistent frame:");
    if(!textarea.send_keyboard_input_by_attribute("name", "txt1", true, "new text", 100,5))
    echo("no such frame <br>");
     
    //end
    echo("<hr> <br>");
     
    //Quit
    app.quit();
  • en/objects/common/send_input/send_keyboard_input_by_attribute.txt · Last modified: 2020/10/12 16:17 (external edit)